• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    16,674/38,292
    21,618
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    71 %
    6,483/9,099
    2,616
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.25%Potency (3)
    +75Offense (2)
    +1.96%Health (2)
    +383Health (1)
    15-A
    Mk V-A Defense Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.53%Defense (2)
    +1576Protection (3)
    +350Health (1)
    +3.52%Potency (2)
    15-A
    Mk V-A Defense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.76%Protection (2)
    +618Health (2)
    +0.47%Offense (1)
    +5.22%Critical Chance (3)
    15-A
    Mk V-A Defense Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +14Speed (3)
    +9Defense (1)
    +1208Protection (2)
    +2.95%Critical Chance (2)
    15-A
    Mk V-A Defense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +12Defense (2)
    +254Health (1)
    +7.44%Potency (4)
    +686Protection (1)
    15-A
    Mk V-A Defense Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +11Defense (2)
    +1.78%Tenacity (1)
    +5.89%Potency (3)
    +4.11%Protection (2)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 SoroSuub KeypadMk IV
    1
    Mk 5 Chiewab Hypo SyringeMk V
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Bossk
    1
  • 16674
    Power
  • Primary Attributes
    Strength (STR) 905
    Agility (AGI) 549
    Tactics (TAC) 527
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 23,648(3,208)
    Protection 43,444(13,015)
    Speed 165(14)
    Critical Damage 186%(36%)
    Potency 49.09%(21.09%)
    Tenacity 29.78%(1.78%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,339(210)
    Physical Critical Chance 32.96%(8.17%)
    Armor Penetration 87
    Physical Accuracy 0%
  • Physical Survivability
    Armor 40.5%(16.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,803(178)
    Special Critical Chance 21.09%(8.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 25.3%(12.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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