This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 203 - Missing Zetas 139
Dark Side Tank allies gain Taunt for 2 turns
This attack will critically hit if able and can't be countered
When he attacks out of turn or is critically hit, he gains 2 Speed (stacking, max 20) until end of encounter
If the target enemy was Dark Side, inflict Ability Block for 1 turn (excludes Galactic Legends)
Supreme Leader Kylo Ren is immune to Stagger and can't gain taunt effects
If the target was Stunned, deal damage again and gain Advantage for 2 turns
When a Resistance ally uses a Special ability, all Exposed enemies lose 5% Turn Meter, which can't be Evaded or Resisted; When a Resistance ally uses a Special ability, if they aren't debuffed, reduce their Cooldowns by 1
At the end of her turn, if Rey already had Critical Damage Up, she gains Offense Up until she is damaged; at the start of each encounter, Rey gains Foresight until she Evades; when Rey Evades, she recovers 5% Health and 5% Protection
Light Side allies with Inspired or Damage Immunity can't have their Turn Meter reduced
+50% Potency and Bastila and the character in the leader slot gain Foresight for 1 turn at the start of battle
If all allies are Gungans (excluding summoned allies), for each different debuff on target enemy or random enemy that could be copied and dispelled (excluding stacking debuffs), that debuff is dispelled and inflicted on that enemy for 1 turn; these debuffs can't be dispelled or resisted
If it's Rey's turn, deal damage a second time
Chewbacca is immune to Ability Block and Cooldown Increase
Target other ally gains Lifeblood until they are defeated or until Lifeblood is granted to a different ally, which can't be copied, dispelled, or prevented
Basic abilities of Geonosian allies deal 10% more damage for each buffed enemy
Add when an enemy evades an attack from a Clone Trooper or 501st ally, Echo deals damage to them equal to 20% of their Max Health, which can't be evaded
At start of encounter, C-3PO and R2-D2 gain Translation for 3 turns
At the end of each turn, Sion inflicts Pain for 3 turns on enemies who damaged him that turn
The first time each Light Side ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented, and recover 50% Health when it expires
When a Nightsister ally uses a Basic ability during their turn, a random defeated Nightsister ally is Revived with 50% Health and called to Assist, then the Revived ally is immediately defeated unless an enemy was defeated (the Revived ally can't be Revived by this effect again until the end of the next turn)
When BB-8 attacks out of turn, he calls a random Resistance ally to Assist
When Rey suffers a debuff she has a 40% chance to Dispel all debuffs on herself
+15% Damage and recover Protection equal to the damage dealt
When any unit falls below half health, Talzin gains 35% Turn Meter
At the start of each enemy turn, Nihilus inflicts Health Down on them for 2 turns