• Galactic Power Breakdown

    cur / max
    diff
    Overall
    81 %
    83,232/102,101
    18,869
    Level
    100 %
    1,976/1,976
    Star Influence
    79 %
    24,785/31,074
    6,290
    Ability Levels
    100 %
    6,903/6,903
    Crew
    79 %
    49,570/62,149
    12,579
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    99 %
    34,263/34,527
    264
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    88 %
    2,031/2,295
    264
    Relic Modifier
    100 %
    4,335/4,335
    Relic Tier
    100 %
    8,418/8,418
    cur / max
    diff
    Overall
    84 %
    29,347/34,527
    5,180
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    82 %
    1,899/2,295
    396
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
    cur / max
    diff
    Overall
    99 %
    34,312/34,527
    215
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    90 %
    2,081/2,295
    215
    Relic Modifier
    100 %
    4,335/4,335
    Relic Tier
    100 %
    8,418/8,418
  • Power
    83232
  • Primary Attributes
    Strength (STR) 850
    Agility (AGI) 1,557
    Tactics (TAC) 850
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 165,624(150,324)
    Protection 56,802(56,802)
    Speed 175(75)
    Critical Damage 150%
    Potency 145.81%(145.81%)
    Tenacity 160.81%(145.81%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 28,609(26,430)
    Physical Critical Chance 35.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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