• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    17,988/34,527
    16,539
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    57 %
    1,311/2,295
    984
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-A
    Mk V-A Crit Damage Transmitter
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +242Health (1)
    +42Offense (1)
    +0.87%Defense (1)
    +1.22%Protection (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.8%Health (1)
    +45Offense (1)
    +18Speed (4)
    +3.63%Critical Chance (2)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5Speed (1)
    +7.52%Critical Chance (4)
    +5Defense (1)
    +239Health (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.97%Potency (3)
    +2.06%Tenacity (1)
    +83Offense (2)
    +2.81%Protection (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.95%Protection (2)
    +4Speed (1)
    +2077Protection (3)
    +3.81%Potency (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Defense (2)
    +93Offense (3)
    +3Speed (1)
    +0.89%Health (1)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 17988
    Power
  • Primary Attributes
    Strength (STR) 954
    Agility (AGI) 595
    Tactics (TAC) 589
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 23,960(3,898)
    Protection 38,608(10,609)
    Speed 181(30)
    Critical Damage 165%(15%)
    Potency 21.78%(8.78%)
    Tenacity 35.06%(2.06%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,811(412)
    Physical Critical Chance 42.36%(11.15%)
    Armor Penetration 53
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.5%(5.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,811(357)
    Special Critical Chance 21.15%(11.15%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.2%(3.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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