• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    32,650/104,783
    72,133
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    34 %
    10,883/31,968
    21,085
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    34 %
    21,766/63,937
    42,170
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    34 %
    12,939/37,507
    24,568
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    44 %
    1,016/2,295
    1,280
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,998/34,527
    22,529
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    28 %
    650/2,295
    1,646
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    13,729/34,527
    20,798
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    62 %
    1,442/2,295
    854
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    32650
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 48,264(42,756)
    Protection 28,504(28,504)
    Speed 121(35)
    Critical Damage 150%
    Potency 27.73%(27.73%)
    Tenacity 42.73%(27.73%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,280(2,530)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,807(11,521)
    Special Critical Chance 21.08%(11.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.7%(4.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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