• Galactic Power Breakdown

    cur / max
    diff
    Overall
    15 %
    15,563/101,316
    85,753
    Level
    70 %
    1,388/1,976
    588
    Star Influence
    8 %
    2,505/31,074
    28,569
    Ability Levels
    26 %
    1,652/6,119
    4,467
    Crew
    16 %
    10,020/62,149
    52,129
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    8,070/34,527
    26,457
    Level
    18 %
    366/1,976
    1,610
    Stars
    100 %
    4,655/4,655
    Ability Levels
    10 %
    569/5,334
    4,766
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    39 %
    903/2,295
    1,392
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    21 %
    7,522/34,527
    27,005
    Level
    18 %
    366/1,976
    1,610
    Stars
    100 %
    4,655/4,655
    Ability Levels
    11 %
    635/5,334
    4,700
    Gear Pieces
    18 %
    1,410/7,515
    6,105
    Mods
    19 %
    458/2,295
    1,838
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    15563
  • Primary Attributes
    Strength (STR) 764
    Agility (AGI) 1,538
    Tactics (TAC) 764
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 32,263(18,511)
    Protection 6,170(6,170)
    Speed 114(14)
    Critical Damage 150%
    Potency 10.75%(10.75%)
    Tenacity 25.75%(10.75%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,378(2,225)
    Physical Critical Chance 36.12%(0.5%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,833
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord