• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    45,454/105,339
    59,885
    Level
    100 %
    1,976/1,976
    Star Influence
    16 %
    5,226/32,415
    27,189
    Ability Levels
    55 %
    3,411/6,119
    2,708
    Crew
    53 %
    34,842/64,831
    29,989
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    53 %
    18,588/34,527
    15,939
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    11,092/37,507
    26,415
    Level
    95 %
    1,878/1,976
    98
    Stars
    100 %
    4,655/4,655
    Ability Levels
    16 %
    1,397/8,315
    6,918
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    32 %
    743/2,295
    1,553
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    45454
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 63,561(36,219)
    Protection 24,146(24,146)
    Speed 147(30)
    Critical Damage 150%
    Potency 23.72%(23.72%)
    Tenacity 38.72%(23.72%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,713(3,587)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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