• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    37,851/104,783
    66,932
    Level
    100 %
    1,976/1,976
    Star Influence
    34 %
    11,117/31,968
    20,851
    Ability Levels
    36 %
    2,525/6,903
    4,379
    Crew
    34 %
    22,234/63,937
    41,702
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    49 %
    17,050/34,527
    17,477
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    53 %
    1,238/2,295
    1,058
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    9,126/34,527
    25,401
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    18 %
    992/5,334
    4,343
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    11 %
    263/2,295
    2,033
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    60 %
    22,758/37,507
    14,749
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    37851
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 59,263(43,621)
    Protection 29,080(29,080)
    Speed 122(36)
    Critical Damage 150%
    Potency 28.29%(28.29%)
    Tenacity 43.29%(28.29%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,707(2,581)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,399(11,754)
    Special Critical Chance 21.29%(11.29%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.3%(2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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