• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    35,197/104,783
    69,586
    Level
    100 %
    1,976/1,976
    Star Influence
    33 %
    10,586/31,968
    21,382
    Ability Levels
    21 %
    1,463/6,903
    5,441
    Crew
    33 %
    21,173/63,937
    42,764
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    12,190/37,507
    25,317
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    11 %
    267/2,295
    2,028
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,184/34,527
    23,343
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    29 %
    1,590/5,334
    3,744
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    23 %
    543/2,295
    1,752
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,914/34,527
    22,613
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    3 %
    80/2,295
    2,216
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35197
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 57,469(41,827)
    Protection 27,885(27,885)
    Speed 120(34)
    Critical Damage 150%
    Potency 27.13%(27.13%)
    Tenacity 42.13%(27.13%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,601(2,475)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,916(11,271)
    Special Critical Chance 20.83%(10.83%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.2%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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