• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    26,801/97,292
    70,491
    Level
    28 %
    557/1,976
    1,419
    Star Influence
    29 %
    8,683/29,733
    21,050
    Ability Levels
    3 %
    195/6,119
    5,924
    Crew
    29 %
    17,366/59,466
    42,099
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    29 %
    10,086/34,527
    24,441
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    9 %
    680/7,515
    6,836
    Mods
    20 %
    479/2,295
    1,817
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    9,210/31,546
    22,336
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    8 %
    624/7,515
    6,891
    Mods
    10 %
    233/2,295
    2,063
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26801
  • Primary Attributes
    Strength (STR) 1,227
    Agility (AGI) 702
    Tactics (TAC) 702
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 57,084(34,998)
    Protection 23,332(23,332)
    Speed 130(30)
    Critical Damage 150%
    Potency 22.93%(22.93%)
    Tenacity 37.93%(22.93%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,183(3,466)
    Physical Critical Chance 21.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,684
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.4%(4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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