• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    50,264/104,783
    54,519
    Level
    100 %
    1,976/1,976
    Star Influence
    44 %
    14,260/31,968
    17,708
    Ability Levels
    79 %
    5,508/6,903
    1,395
    Crew
    44 %
    28,520/63,937
    35,416
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    29 %
    10,026/34,527
    24,501
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    13 %
    314/2,295
    1,982
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    52 %
    18,010/34,527
    16,517
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,331/5,334
    3,003
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    51 %
    19,498/37,507
    18,009
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    3,083/8,315
    5,232
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    5 %
    255/4,335
    4,080
    Relic Tier
    5 %
    504/8,418
    7,914
  • Power
    50264
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 70,761(55,119)
    Protection 36,746(36,746)
    Speed 131(45)
    Critical Damage 150%
    Potency 35.75%(35.75%)
    Tenacity 50.75%(35.75%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,388(3,262)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 18,498(14,853)
    Special Critical Chance 24.29%(14.29%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.8%(2.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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