• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    23,927/100,125
    76,198
    Level
    44 %
    884/1,976
    1,092
    Star Influence
    6 %
    2,026/30,416
    28,389
    Ability Levels
    10 %
    756/6,903
    6,147
    Crew
    33 %
    20,262/60,831
    40,569
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    26 %
    8,559/32,331
    23,772
    Level
    29 %
    587/1,976
    1,389
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    1,235/3,138
    1,904
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    13 %
    4,782/34,527
    29,745
    Level
    16 %
    329/1,976
    1,647
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    15 %
    813/5,334
    4,521
    Gear Pieces
    13 %
    978/7,515
    6,537
    Mods
    0 %
    3/2,295
    2,292
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    13,921/34,527
    20,606
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    75 %
    5,661/7,515
    1,854
    Mods
    30 %
    698/2,295
    1,598
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    23927
  • Primary Attributes
    Strength (STR) 708
    Agility (AGI) 1,425
    Tactics (TAC) 708
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 39,032(26,288)
    Protection 8,762(8,762)
    Speed 135(21)
    Critical Damage 150%
    Potency 15.25%(15.25%)
    Tenacity 30.25%(15.25%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,155(3,161)
    Physical Critical Chance 34.5%(0.75%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,699
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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