• Galactic Power Breakdown

    cur / max
    diff
    Overall
    82 %
    86,898/104,783
    17,885
    Level
    100 %
    1,976/1,976
    Star Influence
    81 %
    26,007/31,968
    5,962
    Ability Levels
    100 %
    6,903/6,903
    Crew
    81 %
    52,013/63,937
    11,923
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    92 %
    31,789/34,527
    2,738
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    89 %
    2,064/2,295
    231
    Relic Modifier
    79 %
    3,443/4,335
    893
    Relic Tier
    80 %
    6,804/8,418
    1,614
    cur / max
    diff
    Overall
    74 %
    25,662/34,527
    8,865
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
    cur / max
    diff
    Overall
    77 %
    29,209/37,507
    8,298
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    95 %
    2,196/2,295
    99
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
  • Power
    86898
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 91,341(75,699)
    Protection 50,466(50,466)
    Speed 148(62)
    Critical Damage 150%
    Potency 49.1%(49.1%)
    Tenacity 64.1%(49.1%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,606(4,480)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 24,043(20,398)
    Special Critical Chance 29.62%(19.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.8%(3.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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