• Galactic Power Breakdown

    cur / max
    diff
    Overall
    49 %
    50,478/101,394
    50,916
    Level
    100 %
    1,976/1,976
    Star Influence
    46 %
    14,321/30,839
    16,518
    Ability Levels
    80 %
    5,540/6,903
    1,364
    Crew
    46 %
    28,642/61,678
    33,035
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    45 %
    15,622/34,527
    18,905
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    32 %
    752/2,295
    1,544
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    67 %
    23,424/34,527
    11,103
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    62 %
    1,440/2,295
    855
    Relic Modifier
    19 %
    842/4,335
    3,494
    Relic Tier
    19 %
    1,664/8,418
    6,755
    cur / max
    diff
    Overall
    25 %
    8,691/33,742
    25,051
    Level
    100 %
    1,976/1,976
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    100 %
    4,550/4,550
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    20 %
    474/2,295
    1,821
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    50478
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 74,708(47,366)
    Protection 31,577(31,577)
    Speed 123(37)
    Critical Damage 150%
    Potency 31%(31%)
    Tenacity 46%(31%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,817(4,691)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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