• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,150/34,527
    16,377
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    40 %
    921/2,295
    1,374
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-E
    Mk III-E Crit Chance Transmitter
    15-E
    Primary Stats
    +3.88%Offense
    Secondary Stats
    +216Health (1)
    +1.17%Critical Chance (1)
    +0.43%Health (1)
    +0.74%Defense (1)
    15-E
    Mk IV-E Crit Damage Receiver
    15-E
    Primary Stats
    +26Speed
    Secondary Stats
    +1.5%Protection (1)
    +356Protection (1)
    +1%Potency (1)
    +0.28%Offense (1)
    15-D
    Mk III-D Crit Damage Processor
    15-D
    Primary Stats
    +7.75%Defense
    Secondary Stats
    +6Speed (2)
    +299Health (1)
    +1.23%Potency (1)
    +3Defense (1)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +4.75%Tenacity (3)
    +4Speed (1)
    +517Health (2)
    +35Offense (1)
    15-C
    Mk V-C Crit Damage Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.33%Health (2)
    +3.72%Tenacity (2)
    +509Protection (1)
    +4Speed (1)
    15-D
    Mk V-D Crit Damage Multiplexer
    15-D
    Primary Stats
    +24%Potency
    Secondary Stats
    +2.34%Defense (2)
    +9Defense (1)
    +1.3%Critical Chance (1)
    +634Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 18150
    Power
  • Primary Attributes
    Strength (STR) 596
    Agility (AGI) 1,016
    Tactics (TAC) 472
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 12,681(1,228)
    Protection 30,843(7,367)
    Speed 140(40)
    Critical Damage 180%(30%)
    Potency 26.23%(26.23%)
    Tenacity 28.48%(8.48%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,766(144)
    Physical Critical Chance 63.26%(14.47%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.4%(2.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,214(82)
    Special Critical Chance 24.47%(14.47%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.5%(2.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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