• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    13,495/34,527
    21,032
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    60 %
    1,395/2,295
    900
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3Speed (1)
    +4.26%Defense (3)
    +2.02%Critical Chance (1)
    +1.45%Tenacity (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1953Protection (3)
    +7Defense (1)
    +424Health (1)
    +1.98%Tenacity (1)
    15-C
    Mk V-C Defense Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.07%Potency (2)
    +936Protection (2)
    +1.27%Tenacity (1)
    +0.55%Offense (1)
    15-B
    Mk V-B Defense Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +8Speed (2)
    +30Offense (1)
    +1.08%Health (1)
    +4.18%Tenacity (3)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.54%Potency (2)
    +9Speed (2)
    +1.61%Tenacity (1)
    +2.81%Defense (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.54%Health (3)
    +1.04%Defense (1)
    +480Protection (1)
    +318Health (1)
  • Gear Needed

    MK 7 BlasTech Weapon ModMk VII
    1
    Mk 8 Fabritech Data PadMk VIII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 5 A/KT Stun GunMk V
    2
    Mk 4 Fabritech Data PadMk IV
    1
    Mk 5 TaggeCo Holo LensMk V
    1
    Mk 2 Sienar Holo ProjectorMk II
    1
    Mk 6 BioTech ImplantMk VI
    3
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 10 BlasTech Weapon ModMk X
    2
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Captain Phasma
    1
  • 13495
    Power
  • Primary Attributes
    Strength (STR) 795
    Agility (AGI) 575
    Tactics (TAC) 575
    Strength Growth (STR) 7.1
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 5.3
    Mastery 0
  • General
    Health 22,319(5,657)
    Protection 13,714(5,337)
    Speed 135(20)
    Critical Damage 150%
    Potency 35.62%(7.61%)
    Tenacity 38.48%(10.48%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,442(184)
    Physical Critical Chance 37.18%(14.02%)
    Armor Penetration 21
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.5%(7.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,702(213)
    Special Critical Chance 24.43%(14.02%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.5%(6.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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