• Galactic Power Breakdown

    cur / max
    diff
    Overall
    19 %
    18,766/98,352
    79,586
    Level
    77 %
    1,533/1,976
    443
    Star Influence
    18 %
    5,520/30,086
    24,566
    Ability Levels
    11 %
    674/6,119
    5,445
    Crew
    18 %
    11,040/60,172
    49,132
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    45 %
    15,609/34,527
    18,918
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    44 %
    2,354/5,334
    2,981
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    54 %
    17,532/32,331
    14,799
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    65 %
    1,509/2,295
    786
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    18766
  • Primary Attributes
    Strength (STR) 1,461
    Agility (AGI) 836
    Tactics (TAC) 836
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 48,730(22,432)
    Protection 14,955(14,955)
    Speed 119(19)
    Critical Damage 150%
    Potency 14.7%(14.7%)
    Tenacity 29.7%(14.7%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,267(2,222)
    Physical Critical Chance 23.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,006
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.7%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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