• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    24,099/100,125
    76,026
    Level
    28 %
    557/1,976
    1,419
    Star Influence
    9 %
    2,975/30,416
    27,440
    Ability Levels
    10 %
    732/6,903
    6,171
    Crew
    32 %
    19,835/60,831
    40,996
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    9 %
    3,322/34,527
    31,205
    Level
    20 %
    407/1,976
    1,569
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    14 %
    330/2,295
    1,965
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    13,176/32,331
    19,155
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    79 %
    2,508/3,138
    630
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    47 %
    16,561/34,527
    17,966
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    96 %
    5,124/5,334
    210
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    59 %
    1,373/2,295
    923
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    24099
  • Primary Attributes
    Strength (STR) 653
    Agility (AGI) 1,313
    Tactics (TAC) 653
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 43,078(31,324)
    Protection 10,441(10,441)
    Speed 139(25)
    Critical Damage 150%
    Potency 18.18%(18.18%)
    Tenacity 33.18%(18.18%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,604(3,766)
    Physical Critical Chance 32.75%(0.88%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,567
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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