• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    45,972/97,009
    51,037
    Level
    100 %
    1,976/1,976
    Star Influence
    17 %
    5,294/29,638
    24,344
    Ability Levels
    55 %
    3,411/6,119
    2,708
    Crew
    59 %
    35,293/59,277
    23,984
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    53 %
    16,845/31,336
    14,491
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,144/2,144
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,219/34,527
    21,308
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    54 %
    1,241/2,295
    1,055
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    45972
  • Primary Attributes
    Strength (STR) 1,531
    Agility (AGI) 902
    Tactics (TAC) 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 62,031(34,473)
    Protection 25,722(25,722)
    Speed 123(33)
    Critical Damage 150%
    Potency 49.38%(49.38%)
    Tenacity 64.38%(49.38%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,079(3,936)
    Physical Critical Chance 25%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 38.4%(10.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 31.6%(21.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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