• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    32,719/97,292
    64,573
    Level
    100 %
    1,976/1,976
    Star Influence
    29 %
    8,645/29,733
    21,088
    Ability Levels
    78 %
    4,811/6,119
    1,308
    Crew
    29 %
    17,289/59,466
    42,177
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    12,276/34,527
    22,251
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    1,821/5,334
    3,513
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    21 %
    6,934/31,546
    24,612
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    20 %
    491/2,354
    1,863
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    12 %
    285/2,295
    2,010
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    32719
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 61,309(33,967)
    Protection 22,644(22,644)
    Speed 129(29)
    Critical Damage 150%
    Potency 22.25%(22.25%)
    Tenacity 37.25%(22.25%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,490(3,364)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.8%(3.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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