• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    30,438/101,394
    70,956
    Level
    25 %
    501/1,976
    1,475
    Star Influence
    12 %
    3,778/30,839
    27,061
    Ability Levels
    14 %
    977/6,903
    5,927
    Crew
    40 %
    25,184/61,678
    36,494
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    18 %
    6,301/33,742
    27,441
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    18 %
    828/4,550
    3,722
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    44 %
    15,517/34,527
    19,010
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    48 %
    1,103/2,295
    1,193
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    58 %
    20,155/34,527
    14,372
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    56 %
    1,307/2,295
    989
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    30438
  • Primary Attributes
    Strength (STR) 1,203
    Agility (AGI) 688
    Tactics (TAC) 688
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 58,203(36,549)
    Protection 24,366(24,366)
    Speed 114(28)
    Critical Damage 150%
    Potency 23.92%(23.92%)
    Tenacity 38.92%(23.92%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,304(3,620)
    Physical Critical Chance 21.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,651
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.5%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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