• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    28,129/101,394
    73,265
    Level
    100 %
    1,976/1,976
    Star Influence
    19 %
    6,126/30,839
    24,713
    Ability Levels
    36 %
    2,526/6,903
    4,377
    Crew
    28 %
    17,502/61,678
    44,175
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    11,298/34,527
    23,229
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    15 %
    360/2,295
    1,935
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,438/34,527
    24,089
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    15 %
    356/2,295
    1,940
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    23 %
    8,029/33,742
    25,713
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    30 %
    1,370/4,550
    3,180
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    16 %
    380/2,295
    1,916
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    28129
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 59,626(32,284)
    Protection 21,523(21,523)
    Speed 111(25)
    Critical Damage 150%
    Potency 21.13%(21.13%)
    Tenacity 36.13%(21.13%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,324(3,198)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.6%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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