• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    49,989/105,339
    55,350
    Level
    100 %
    1,976/1,976
    Star Influence
    43 %
    14,223/32,415
    18,192
    Ability Levels
    87 %
    5,345/6,119
    774
    Crew
    43 %
    28,446/64,831
    36,384
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    51 %
    17,680/34,527
    16,847
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    13,927/37,507
    23,580
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    3,293/8,315
    5,022
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    49989
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 78,377(51,035)
    Protection 34,023(34,023)
    Speed 160(43)
    Critical Damage 150%
    Potency 33.42%(33.42%)
    Tenacity 48.42%(33.42%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,181(5,055)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.3%(4.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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