• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    13,123/34,527
    21,404
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    56 %
    1,289/2,295
    1,007
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-A
    Mk V-A Crit Damage Transmitter
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +1.23%Potency (1)
    +304Health (1)
    +1.25%Tenacity (1)
    +558Protection (1)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +7Defense (1)
    +42Offense (1)
    +2155Protection (3)
    +3.88%Critical Chance (2)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.17%Tenacity (1)
    +0.4%Offense (1)
    +15Defense (2)
    +4.01%Potency (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +3.04%Critical Chance (2)
    +1.21%Potency (1)
    +23Defense (3)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.78%Defense (2)
    +9Speed (2)
    +2.89%Tenacity (2)
    +16Defense (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +505Protection (1)
    +1.13%Potency (1)
    +1328Health (4)
    +0.88%Offense (2)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    3
    Mk 5 CEC Fusion FurnaceMk V
    3
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 3 Chedak ComlinkMk III
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 13123
    Power
  • Primary Attributes
    Strength (STR) 554
    Agility (AGI) 870
    Tactics (TAC) 466
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 15,331(4,934)
    Protection 11,043(3,218)
    Speed 112(18)
    Critical Damage 150%
    Potency 7.58%(7.58%)
    Tenacity 46.31%(30.31%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,032(174)
    Physical Critical Chance 47.88%(6.93%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.5%(7.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,247(129)
    Special Critical Chance 16.93%(6.93%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.7%(8.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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