• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,828/35,101
    19,273
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    55 %
    3,293/5,909
    2,616
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    36 %
    839/2,295
    1,457
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    9-D
    Mk V-D Tenacity Transmitter
    9-D
    Primary Stats
    +3.63%Offense
    Secondary Stats
    +366Health (1)
    +6Defense (1)
    +1.64%Defense (1)
    +0.87%Health (1)
    15-E
    Mk V-E Speed Receiver
    15-E
    Primary Stats
    +30Speed
    Secondary Stats
    +1.72%Protection (1)
    +431Protection (1)
    +1.51%Critical Chance (1)
    +2.09%Tenacity (1)
    12-C
    Mk V-C Speed Processor
    12-C
    Primary Stats
    +9.5%Defense
    Secondary Stats
    +32Offense (1)
    +4Speed (1)
    +0.9%Offense (2)
    +536Health (2)
    12-A
    Mk V-A Tenacity Holo-Array
    12-A
    Primary Stats
    +29.25%Critical Damage
    Secondary Stats
    +0.41%Offense (1)
    +14Defense (2)
    +4.91%Potency (3)
    +9Speed (2)
    9-C
    Mk V-C Tenacity Data-Bus
    9-C
    Primary Stats
    +3.63%Health
    Secondary Stats
    +0.37%Offense (1)
    +1.41%Tenacity (1)
    +4Speed (1)
    +2.73%Potency (2)
    12-C
    Mk V-C Speed Multiplexer
    12-C
    Primary Stats
    +19.5%Tenacity
    Secondary Stats
    +4Speed (1)
    +2.98%Protection (2)
    +778Protection (1)
    +15Defense (2)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Fusion) - General Kenobi
    1
  • 15828
    Power
  • Primary Attributes
    Strength (STR) 1,270
    Agility (AGI) 628
    Tactics (TAC) 575
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 28,595(2,095)
    Protection 36,334(2,788)
    Speed 172(51)
    Critical Damage 179.25%(29.25%)
    Potency 7.64%(7.64%)
    Tenacity 65%(33%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,822(172)
    Physical Critical Chance 24.59%(1.51%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33.9%(4.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,613(111)
    Special Critical Chance 11.51%(1.51%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 24.3%(5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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