• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    12,996/34,527
    21,531
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    2,000/5,334
    3,335
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.77%Health (3)
    +17Defense (2)
    +1116Protection (2)
    +2.14%Critical Chance (1)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +68Offense (2)
    +356Health (1)
    +2.66%Defense (2)
    +0.69%Offense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.78%Health (2)
    +69Offense (2)
    +13Speed (3)
    +1.71%Tenacity (1)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +3.67%Potency (2)
    +1.21%Protection (1)
    +2.03%Health (3)
    +1.08%Defense (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +6Defense (1)
    +3Speed (1)
    +1.47%Offense (3)
    +108Offense (3)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +17Speed (4)
    +2.61%Protection (2)
    +410Health (1)
    +0.45%Offense (1)
  • Gear Needed

    Mk 3 Chedak ComlinkMk III
    2
    Mk 3 Czerka Stun CuffsMk III
    3
    Mk 5 CEC Fusion FurnaceMk V
    3
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 12996
    Power
  • Primary Attributes
    Strength (STR) 554
    Agility (AGI) 870
    Tactics (TAC) 466
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 13,498(3,101)
    Protection 11,078(3,253)
    Speed 127(33)
    Critical Damage 216%(66%)
    Potency 3.67%(3.67%)
    Tenacity 17.71%(1.71%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,159(389)
    Physical Critical Chance 42.47%(2.14%)
    Armor Penetration 5
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.2%(6.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,457(339)
    Special Critical Chance 12.14%(2.14%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12%(4.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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