• Galactic Power Breakdown

    cur / max
    diff
    Overall
    17 %
    17,969/104,783
    86,814
    Level
    100 %
    1,976/1,976
    Star Influence
    15 %
    4,993/31,968
    26,975
    Ability Levels
    14 %
    1,014/6,903
    5,889
    Crew
    15 %
    9,986/63,937
    53,950
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    11 %
    4,237/37,507
    33,270
    Level
    16 %
    329/1,976
    1,647
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    8/2,295
    2,288
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    16 %
    5,545/34,527
    28,982
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    2 %
    126/5,334
    5,208
    Gear Pieces
    5 %
    429/7,515
    7,086
    Mods
    0 %
    8/2,295
    2,288
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    6,862/34,527
    27,665
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    13 %
    1,044/7,515
    6,471
    Mods
    36 %
    836/2,295
    1,460
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    17969
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 35,368(19,726)
    Protection 13,150(13,150)
    Speed 102(16)
    Critical Damage 150%
    Potency 12.8%(12.8%)
    Tenacity 27.8%(12.8%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,293(1,167)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 8,960(5,315)
    Special Critical Chance 15.08%(5.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.2%(0.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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