• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,535/34,527
    15,992
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    56 %
    1,307/2,295
    989
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.07%Defense (2)
    +58Offense (2)
    +5Speed (1)
    +1.41%Protection (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +2.02%Health (2)
    +2.56%Potency (2)
    +6Defense (1)
    +2.09%Protection (1)
    15-D
    Mk V-D Crit Damage Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.17%Tenacity (2)
    +569Protection (1)
    +5Speed (1)
    +40Offense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.87%Critical Chance (1)
    +2.56%Health (3)
    +1.63%Tenacity (1)
    +3.26%Defense (3)
    15-D
    Mk V-D Crit Damage Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +53Offense (2)
    +768Protection (1)
    +1.35%Defense (1)
    +367Health (1)
    15-E
    Mk V-E Crit Damage Multiplexer
    15-E
    Primary Stats
    +24%Potency
    Secondary Stats
    +1.15%Tenacity (1)
    +409Health (1)
    +1.39%Defense (1)
    +693Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 18535
    Power
  • Primary Attributes
    Strength (STR) 596
    Agility (AGI) 1,016
    Tactics (TAC) 472
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 13,854(2,401)
    Protection 31,846(8,370)
    Speed 140(40)
    Critical Damage 180%(30%)
    Potency 26.56%(26.56%)
    Tenacity 25.95%(5.95%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,081(459)
    Physical Critical Chance 50.66%(1.87%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.3%(3.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,416(284)
    Special Critical Chance 11.87%(1.87%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.6%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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