• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,475/34,527
    16,052
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    62 %
    1,445/2,295
    851
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.55%Defense (3)
    +2.07%Critical Chance (1)
    +13Defense (2)
    +8Speed (2)
    15-D
    Mk V-D Crit Damage Receiver
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.84%Offense (2)
    +5Speed (1)
    +724Protection (1)
    +351Health (1)
    15-D
    Mk V-D Crit Damage Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.5%Health (2)
    +7Defense (1)
    +0.3%Offense (1)
    +5Speed (1)
    15-A
    Mk V-A Potency Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +12Defense (2)
    +3.89%Protection (2)
    +15Speed (3)
    +1.67%Critical Chance (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9Speed (2)
    +5.26%Potency (3)
    +424Health (1)
    +15Defense (2)
    15-C
    Mk V-C Potency Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.99%Defense (1)
    +4Speed (1)
    +1262Protection (2)
    +1.49%Health (2)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18475
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 16,910(1,244)
    Protection 44,710(20,211)
    Speed 205(46)
    Critical Damage 180%(30%)
    Potency 61.26%(20.26%)
    Tenacity 31%
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,278(149)
    Physical Critical Chance 41.11%(3.74%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.3%(8.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,705(111)
    Special Critical Chance 13.74%(3.74%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.6%(7.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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