• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    33,956/100,125
    66,169
    Level
    77 %
    1,533/1,976
    443
    Star Influence
    20 %
    6,147/30,416
    24,268
    Ability Levels
    24 %
    1,688/6,903
    5,216
    Crew
    40 %
    24,589/60,831
    36,242
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    12,201/34,527
    22,326
    Level
    90 %
    1,785/1,976
    191
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    41 %
    945/2,295
    1,350
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    42 %
    13,759/32,331
    18,572
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    86 %
    2,718/3,138
    420
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    36 %
    834/2,295
    1,461
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    43 %
    15,021/34,527
    19,506
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    48 %
    1,104/2,295
    1,191
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33956
  • Primary Attributes
    Strength (STR) 777
    Agility (AGI) 1,563
    Tactics (TAC) 777
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 59,663(45,677)
    Protection 15,225(15,225)
    Speed 151(37)
    Critical Damage 150%
    Potency 26.5%(26.5%)
    Tenacity 41.5%(26.5%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,680(5,492)
    Physical Critical Chance 37.33%(1.29%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,864
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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