• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,229/34,527
    19,298
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.86%Defense (3)
    +0.64%Health (1)
    +9Speed (2)
    +671Protection (1)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +4.72%Potency (3)
    +0.45%Offense (1)
    +8Defense (1)
    +3.57%Tenacity (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +6Speed (2)
    +313Health (1)
    +0.78%Offense (2)
    +4.73%Tenacity (3)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1479Protection (2)
    +4Speed (1)
    +4.71%Tenacity (3)
    +2%Potency (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Speed (1)
    +0.63%Offense (2)
    +6.83%Potency (4)
    +1.87%Critical Chance (1)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5Defense (1)
    +1931Protection (3)
    +1.69%Defense (1)
    +326Health (1)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 4 Athakam MedpacMk IV
    1
    Mk 8 Fabritech Data PadMk VIII
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Fusion) - Hunter
    1
  • 15229
    Power
  • Primary Attributes
    Strength (STR) 884
    Agility (AGI) 717
    Tactics (TAC) 715
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 4.0
    Tactics Growth (TAC) 4.0
    Mastery 0
  • General
    Health 20,605(1,846)
    Protection 30,992(9,201)
    Speed 172(54)
    Critical Damage 180%(30%)
    Potency 26.55%(13.55%)
    Tenacity 38.01%(13.01%)
    Health Steal 30%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,254(240)
    Physical Critical Chance 37.37%(1.87%)
    Armor Penetration 184
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35.9%(4.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,135(254)
    Special Critical Chance 13.12%(1.87%)
    Resistance Penetration 27
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.2%(3.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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