• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    25,205/102,101
    76,896
    Level
    44 %
    884/1,976
    1,092
    Star Influence
    7 %
    2,190/31,074
    28,885
    Ability Levels
    3 %
    237/6,903
    6,666
    Crew
    35 %
    21,896/62,149
    40,253
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    40 %
    13,905/34,527
    20,622
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    62 %
    1,440/2,295
    855
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    9,459/34,527
    25,068
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,677/34,527
    26,850
    Level
    36 %
    722/1,976
    1,254
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    401/5,334
    4,934
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    6 %
    155/2,295
    2,141
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    25205
  • Primary Attributes
    Strength (STR) 708
    Agility (AGI) 1,425
    Tactics (TAC) 708
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 39,440(26,696)
    Protection 8,898(8,898)
    Speed 128(20)
    Critical Damage 150%
    Potency 15.49%(15.49%)
    Tenacity 30.49%(15.49%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,204(3,210)
    Physical Critical Chance 34.5%(0.75%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,699
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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