• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,541/34,527
    15,986
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Speed Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.94%Critical Chance (1)
    +2.85%Defense (2)
    +338Health (1)
    +1354Protection (2)
    15-B
    Mk V-B Speed Receiver
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +924Health (3)
    +10Speed (2)
    +1.43%Potency (1)
    +0.87%Defense (1)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.48%Critical Chance (1)
    +1111Protection (2)
    +17Speed (3)
    +3.35%Protection (2)
    15-B
    Mk V-B Speed Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +100Offense (3)
    +3.88%Critical Chance (2)
    +2.1%Tenacity (1)
    +579Protection (1)
    15-A
    Mk V-A Potency Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.27%Critical Chance (2)
    +41Offense (1)
    +3Speed (1)
    +26Defense (4)
    15-B
    Mk V-B Potency Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +752Protection (1)
    +3.22%Potency (2)
    +8Speed (2)
    +640Health (2)
  • Gear Needed

    Mk 5 Athakam MedpacMk V
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Captain Phasma
    1
  • 18541
    Power
  • Primary Attributes
    Strength (STR) 952
    Agility (AGI) 666
    Tactics (TAC) 612
    Strength Growth (STR) 7.1
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 5.3
    Mastery 0
  • General
    Health 22,840(1,902)
    Protection 43,815(17,197)
    Speed 171(50)
    Critical Damage 186%(36%)
    Potency 60.66%(19.66%)
    Tenacity 38.1%(2.1%)
    Health Steal 30%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,154(352)
    Physical Critical Chance 36.91%(10.57%)
    Armor Penetration 90
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.2%(4.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,903(326)
    Special Critical Chance 20.99%(10.58%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 30.9%(4.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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