• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,471/34,527
    18,056
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    59 %
    1,358/2,295
    938
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.69%Critical Chance (3)
    +1.44%Defense (1)
    +12Speed (3)
    +1.64%Potency (1)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.48%Tenacity (1)
    +240Health (1)
    +78Offense (2)
    +5.04%Defense (4)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +3.83%Tenacity (2)
    +745Health (2)
    +2.69%Protection (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +784Health (2)
    +11Speed (2)
    +0.72%Offense (2)
    +16Defense (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.67%Critical Chance (2)
    +8Speed (2)
    +620Health (2)
    +3.79%Potency (2)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 7 BioTech ImplantMk VII
    1
    Mk 5 Nubian Security ScannerMk V
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    4
    Mk 5 A/KT Stun GunMk V
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 4 Athakam MedpacMk IV
    2
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 BioTech ImplantMk VI
    1
    Mk 8 Fabritech Data PadMk VIII
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Fusion) - Hunter
    1
  • 16471
    Power
  • Primary Attributes
    Strength (STR) 961
    Agility (AGI) 755
    Tactics (TAC) 783
    Strength Growth (STR) 7.1
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 5.3
    Mastery 0
  • General
    Health 22,818(3,523)
    Protection 16,275(427)
    Speed 187(69)
    Critical Damage 180%(30%)
    Potency 13.42%(5.42%)
    Tenacity 26.3%(5.31%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,958(194)
    Physical Critical Chance 42.82%(9.36%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35%(6.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,240(211)
    Special Critical Chance 19.36%(9.36%)
    Resistance Penetration 27
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.2%(5.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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