• Galactic Power Breakdown

    cur / max
    diff
    Overall
    6 %
    6,597/104,783
    98,186
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    2 %
    855/31,968
    31,113
    Ability Levels
    0 %
    42/6,903
    6,861
    Crew
    8 %
    5,699/63,937
    58,237
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    4 %
    1,521/34,527
    33,006
    Level
    0 %
    2/1,976
    1,974
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    18 %
    6,964/37,507
    30,543
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    488/8,315
    7,827
    Gear Pieces
    19 %
    1,494/7,515
    6,021
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    2 %
    1,014/34,527
    33,513
    Level
    0 %
    2/1,976
    1,974
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    6597
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 14,198(8,690)
    Protection 5,793(5,793)
    Speed 93(7)
    Critical Damage 150%
    Potency 5.64%(5.64%)
    Tenacity 20.64%(5.64%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,264(514)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,627(2,341)
    Special Critical Chance 12.25%(2.25%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.7%(0.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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