• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    31,863/104,783
    72,920
    Level
    100 %
    1,976/1,976
    Star Influence
    28 %
    9,011/31,968
    22,958
    Ability Levels
    41 %
    2,856/6,903
    4,047
    Crew
    28 %
    18,021/63,937
    45,915
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    34 %
    11,835/34,527
    22,692
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    26 %
    1,403/5,334
    3,932
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    44 %
    1,017/2,295
    1,278
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    7,516/37,507
    29,991
    Level
    60 %
    1,194/1,976
    782
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    15 %
    1,275/8,315
    7,040
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    49 %
    1,128/2,295
    1,167
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,438/34,527
    22,089
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    18 %
    1,001/5,334
    4,334
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    59 %
    1,373/2,295
    923
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    31863
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 52,850(37,208)
    Protection 24,805(24,805)
    Speed 116(30)
    Critical Damage 150%
    Potency 24.13%(24.13%)
    Tenacity 39.13%(24.13%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,328(2,202)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,671(10,026)
    Special Critical Chance 19.62%(9.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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