• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    33,188/104,783
    71,595
    Level
    100 %
    1,976/1,976
    Star Influence
    29 %
    9,522/31,968
    22,446
    Ability Levels
    38 %
    2,646/6,903
    4,257
    Crew
    29 %
    19,045/63,937
    44,892
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    33 %
    11,419/34,527
    23,108
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    26 %
    1,403/5,334
    3,932
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    40 %
    923/2,295
    1,373
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,364/34,527
    23,163
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    40 %
    923/2,295
    1,373
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    12,888/37,507
    24,619
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    31 %
    722/2,295
    1,574
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33188
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 52,817(37,175)
    Protection 24,783(24,783)
    Speed 116(30)
    Critical Damage 150%
    Potency 24.11%(24.11%)
    Tenacity 39.11%(24.11%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,326(2,200)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,662(10,017)
    Special Critical Chance 19.62%(9.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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