• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    12,987/34,527
    21,540
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    57 %
    1,329/2,295
    966
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +13Speed (3)
    +3.02%Protection (2)
    +9Defense (1)
    +1.81%Health (2)
    15-D
    Mk V-D Crit Damage Receiver
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.61%Potency (1)
    +4Speed (1)
    +3.39%Protection (2)
    +384Health (1)
    15-D
    Mk V-D Crit Damage Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +83Offense (2)
    +2.06%Protection (1)
    +5Speed (1)
    +1.85%Tenacity (1)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.01%Potency (2)
    +14Defense (2)
    +0.68%Health (1)
    +419Health (1)
    15-D
    Mk V-D Crit Chance Data-Bus
    15-D
    Primary Stats
    +5.88%Health
    Secondary Stats
    +8Speed (2)
    +1.21%Protection (1)
    +1.68%Potency (1)
    +509Protection (1)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +8Defense (1)
    +1822Protection (3)
    +0.49%Offense (1)
    +2.08%Protection (1)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    3
    Mk 5 CEC Fusion FurnaceMk V
    3
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 3 Chedak ComlinkMk III
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 12987
    Power
  • Primary Attributes
    Strength (STR) 554
    Agility (AGI) 870
    Tactics (TAC) 466
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 12,069(1,672)
    Protection 11,075(3,250)
    Speed 124(30)
    Critical Damage 180%(30%)
    Potency 6.31%(6.31%)
    Tenacity 41.85%(25.85%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,250(392)
    Physical Critical Chance 48.96%(8%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.6%(4.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,403(285)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12%(4.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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