• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    45,583/101,394
    55,811
    Level
    44 %
    884/1,976
    1,092
    Star Influence
    46 %
    14,494/30,839
    16,345
    Ability Levels
    17 %
    1,220/6,903
    5,684
    Crew
    46 %
    28,987/61,678
    32,690
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    59 %
    20,383/34,527
    14,144
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,277/33,742
    21,465
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    1,934/4,550
    2,616
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    35 %
    807/2,295
    1,488
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    45 %
    15,652/34,527
    18,875
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    36 %
    830/2,295
    1,466
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    45583
  • Primary Attributes
    Strength (STR) 1,332
    Agility (AGI) 762
    Tactics (TAC) 762
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 79,042(55,066)
    Protection 36,710(36,710)
    Speed 129(43)
    Critical Damage 150%
    Potency 36.04%(36.04%)
    Tenacity 51.04%(36.04%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,318(5,454)
    Physical Critical Chance 22.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,828
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.2%(5.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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