• Galactic Power Breakdown

    cur / max
    diff
    Overall
    55 %
    19,008/34,527
    15,519
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.73%Health (2)
    +15Defense (2)
    +1296Protection (2)
    +629Health (2)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +1.28%Critical Chance (1)
    +13Defense (2)
    +609Health (2)
    +3.37%Potency (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.81%Protection (2)
    +1.11%Health (1)
    +18Defense (2)
    +5.26%Tenacity (3)
    15-A
    Mk V-A Potency Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +4Speed (1)
    +4.74%Critical Chance (3)
    +1377Protection (2)
    +1.57%Health (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1993Protection (3)
    +25Offense (1)
    +1.79%Potency (1)
    +4.99%Tenacity (3)
    15-B
    Mk V-B Potency Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +547Protection (1)
    +1.61%Health (2)
    +2.27%Defense (2)
    +19Defense (2)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 19008
    Power
  • Primary Attributes
    Strength (STR) 763
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 19,743(3,179)
    Protection 30,645(6,146)
    Speed 193(34)
    Critical Damage 216%(66%)
    Potency 85.16%(44.16%)
    Tenacity 41.25%(10.25%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,364(150)
    Physical Critical Chance 43.39%(6.01%)
    Armor Penetration 119
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31%(7.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,712(118)
    Special Critical Chance 16.01%(6.01%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.6%(8.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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