• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,589/34,317
    18,728
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    53 %
    2,718/5,124
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    66 %
    1,529/2,295
    767
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1070Protection (2)
    +4.73%Protection (3)
    +9Speed (2)
    +1.14%Potency (1)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +17Defense (2)
    +1.36%Defense (1)
    +0.36%Offense (1)
    +2.23%Health (3)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +3.63%Critical Chance (2)
    +0.86%Health (1)
    +986Health (3)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1297Protection (2)
    +3.47%Potency (2)
    +9Speed (2)
    +0.89%Offense (2)
    12-A
    Mk V-A Health Data-Bus
    12-A
    Primary Stats
    +19%Protection
    Secondary Stats
    +5Speed (1)
    +6Defense (1)
    +58Offense (2)
    +6.63%Tenacity (4)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5.43%Potency (3)
    +0.88%Offense (2)
    +8Speed (2)
    +427Health (1)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 15589
    Power
  • Primary Attributes
    Strength (STR) 961
    Agility (AGI) 605
    Tactics (TAC) 562
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 24,413(5,860)
    Protection 42,656(15,291)
    Speed 201(69)
    Critical Damage 150%
    Potency 38.04%(10.04%)
    Tenacity 32.63%(6.63%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,908(247)
    Physical Critical Chance 45.92%(11.63%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.6%(4.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,513(165)
    Special Critical Chance 21.63%(11.63%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.8%(4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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