• Galactic Power Breakdown

    cur / max
    diff
    Overall
    20 %
    20,073/98,352
    78,279
    Level
    100 %
    1,976/1,976
    Star Influence
    13 %
    4,162/30,086
    25,924
    Ability Levels
    33 %
    2,043/6,119
    4,076
    Crew
    19 %
    11,892/60,172
    48,280
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    22 %
    7,311/32,331
    25,020
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/3,138
    3,138
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    29 %
    681/2,295
    1,614
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    7,108/34,527
    27,419
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    20 %
    479/2,295
    1,817
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    20073
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 47,380(20,038)
    Protection 13,359(13,359)
    Speed 117(17)
    Critical Damage 150%
    Potency 13.13%(13.13%)
    Tenacity 28.13%(13.13%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,110(1,984)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.4%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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