• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    35,584/104,783
    69,199
    Level
    100 %
    1,976/1,976
    Star Influence
    29 %
    9,566/31,968
    22,402
    Ability Levels
    71 %
    4,910/6,903
    1,994
    Crew
    29 %
    19,133/63,937
    44,804
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    39 %
    14,839/37,507
    22,668
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    25 %
    8,692/34,527
    25,835
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    17 %
    1,326/7,515
    6,189
    Mods
    15 %
    347/2,295
    1,949
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    25 %
    8,874/34,527
    25,653
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    13 %
    701/5,334
    4,634
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    13 %
    302/2,295
    1,994
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35584
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 53,123(37,481)
    Protection 24,987(24,987)
    Speed 117(31)
    Critical Damage 150%
    Potency 24.31%(24.31%)
    Tenacity 39.31%(24.31%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,344(2,218)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,745(10,100)
    Special Critical Chance 19.71%(9.71%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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