• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,481/34,527
    17,046
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +678Protection (1)
    +3.74%Defense (3)
    +5.27%Potency (3)
    +33Offense (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +4Speed (1)
    +0.58%Offense (2)
    +4.35%Tenacity (2)
    +1.47%Critical Chance (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.77%Critical Chance (1)
    +1.64%Health (2)
    +3.25%Protection (2)
    +14Speed (3)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +6Defense (1)
    +1.97%Health (2)
    +1.48%Protection (1)
    +49Offense (2)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.83%Health (2)
    +2.14%Tenacity (1)
    +7Speed (2)
    +4.22%Critical Chance (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +795Protection (1)
    +11Speed (2)
    +647Health (2)
    +25Defense (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    3
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 8 BioTech ImplantMk VIII
    4
    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Fusion) - Han Solo
    1
  • 17481
    Power
  • Primary Attributes
    Strength (STR) 563
    Agility (AGI) 900
    Tactics (TAC) 519
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 13,445(2,896)
    Protection 23,266(6,271)
    Speed 172(36)
    Critical Damage 180%(30%)
    Potency 17.27%(5.27%)
    Tenacity 32.49%(6.49%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,164(208)
    Physical Critical Chance 58.88%(7.46%)
    Armor Penetration 11
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.3%(6.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,407(162)
    Special Critical Chance 17.46%(7.46%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.5%(5.8%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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