• Galactic Power Breakdown

    cur / max
    diff
    Overall
    9 %
    9,676/104,783
    95,107
    Level
    17 %
    347/1,976
    1,629
    Star Influence
    9 %
    3,096/31,968
    28,872
    Ability Levels
    0 %
    42/6,903
    6,861
    Crew
    9 %
    6,192/63,937
    57,745
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    9 %
    3,633/37,507
    33,874
    Level
    12 %
    252/1,976
    1,724
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    7 %
    620/8,315
    7,695
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    10 %
    3,636/34,527
    30,891
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    9 %
    522/5,334
    4,812
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    18 %
    420/2,295
    1,875
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    8 %
    3,051/34,527
    31,476
    Level
    20 %
    407/1,976
    1,569
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    9676
  • Primary Attributes
    Strength (STR) 641
    Agility (AGI) 641
    Tactics (TAC) 1,121
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 23,852(12,314)
    Protection 8,209(8,209)
    Speed 96(10)
    Critical Damage 150%
    Potency 7.99%(7.99%)
    Tenacity 22.99%(7.99%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,297(728)
    Physical Critical Chance 20.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 6,008(3,318)
    Special Critical Chance 13.17%(3.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.5%(0.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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