• Galactic Power Breakdown

    cur / max
    diff
    Overall
    16 %
    16,980/104,783
    87,803
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    17 %
    5,646/31,968
    26,323
    Ability Levels
    0 %
    42/6,903
    6,861
    Crew
    17 %
    11,291/63,937
    52,645
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    19 %
    6,612/34,527
    27,915
    Level
    60 %
    1,194/1,976
    782
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    293/5,334
    5,042
    Gear Pieces
    6 %
    471/7,515
    7,044
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    12 %
    4,656/37,507
    32,851
    Level
    0 %
    2/1,976
    1,974
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    21 %
    7,551/34,527
    26,976
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    16980
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 27,963(22,455)
    Protection 14,970(14,970)
    Speed 104(18)
    Critical Damage 150%
    Potency 14.57%(14.57%)
    Tenacity 29.57%(14.57%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,079(1,329)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 7,337(6,051)
    Special Critical Chance 15.79%(5.79%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.3%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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