• Galactic Power Breakdown

    cur / max
    diff
    Overall
    10 %
    11,491/104,783
    93,292
    Level
    70 %
    1,388/1,976
    588
    Star Influence
    3 %
    1,101/31,968
    30,868
    Ability Levels
    24 %
    1,665/6,903
    5,238
    Crew
    11 %
    7,338/63,937
    56,598
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    9 %
    3,339/34,527
    31,188
    Level
    19 %
    386/1,976
    1,590
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    13 %
    1,044/7,515
    6,471
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    21 %
    7,522/34,527
    27,005
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    5 %
    2,113/37,507
    35,394
    Level
    7 %
    143/1,976
    1,833
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    4 %
    390/8,315
    7,925
    Gear Pieces
    7 %
    569/7,515
    6,947
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    11491
  • Primary Attributes
    Strength (STR) 822
    Agility (AGI) 822
    Tactics (TAC) 1,437
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 24,840(10,044)
    Protection 6,696(6,696)
    Speed 94(8)
    Critical Damage 150%
    Potency 6.52%(6.52%)
    Tenacity 21.52%(6.52%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,605(594)
    Physical Critical Chance 23.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 6,154(2,706)
    Special Critical Chance 12.58%(2.58%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.7%(0.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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