• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    28,356/87,071
    58,715
    Level
    36 %
    722/1,976
    1,254
    Star Influence
    34 %
    9,022/26,326
    17,304
    Ability Levels
    9 %
    569/6,119
    5,550
    Crew
    34 %
    18,044/52,652
    34,607
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    38 %
    13,366/35,101
    21,735
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    59 %
    3,503/5,909
    2,406
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    65 %
    1,509/2,295
    786
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    28356
  • Primary Attributes
    Strength (STR) 684
    Agility (AGI) 1,375
    Tactics (TAC) 684
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 66,694(54,382)
    Protection 10,449(10,449)
    Speed 179(46)
    Critical Damage 150%
    Potency 31.59%(31.59%)
    Tenacity 46.59%(31.59%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,463(6,539)
    Physical Critical Chance 34.46%(1.54%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.5%
    Dodge Chance 20%(18%)
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,641
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 20%(18%)
    Special Critical Avoidance 0%
 
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