• Galactic Power Breakdown

    cur / max
    diff
    Overall
    19 %
    19,678/101,394
    81,716
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    21 %
    6,559/30,839
    24,280
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    21 %
    13,118/61,678
    48,560
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    2 %
    910/33,742
    32,832
    Level
    13 %
    266/1,976
    1,710
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    0 %
    0/4,550
    4,550
    Gear Pieces
    2 %
    195/7,515
    7,320
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    21 %
    7,489/34,527
    27,038
    Level
    21 %
    429/1,976
    1,547
    Stars
    100 %
    4,655/4,655
    Ability Levels
    15 %
    828/5,334
    4,506
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,464/34,527
    21,063
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19678
  • Primary Attributes
    Strength (STR) 536
    Agility (AGI) 306
    Tactics (TAC) 306
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 35,472(25,824)
    Protection 17,216(17,216)
    Speed 106(20)
    Critical Damage 150%
    Potency 16.9%(16.9%)
    Tenacity 31.9%(16.9%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,308(2,558)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 734
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.8%(5.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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