• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    29,995/104,783
    74,788
    Level
    100 %
    1,976/1,976
    Star Influence
    24 %
    7,769/31,968
    24,199
    Ability Levels
    68 %
    4,713/6,903
    2,190
    Crew
    24 %
    15,538/63,937
    48,398
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    33 %
    11,739/34,527
    22,788
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    40 %
    2,154/5,334
    3,180
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    16 %
    369/2,295
    1,926
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    7,788/37,507
    29,719
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    27 %
    2,298/8,315
    6,017
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    18 %
    6,370/34,527
    28,157
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    18 %
    419/2,295
    1,877
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29995
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 46,494(30,852)
    Protection 20,568(20,568)
    Speed 111(25)
    Critical Damage 150%
    Potency 20.01%(20.01%)
    Tenacity 35.01%(20.01%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,952(1,826)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,958(8,313)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.7%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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